View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017895 | Starward Rogue | Graphical Bug | Dec 2, 2015 11:45 pm | Jan 19, 2016 2:11 pm | |
Reporter | mrhanman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.200 (First Steam Version) | ||||
Summary | 0017895: Secondary weapon bullets don't match the turret | ||||
Description | Secondary weapon bullets don't match the turret. Also, should the turret even be there if there is no weapon yet? I think it should appear when the weapon is collected. Extra credit: give each weapon a unique turret. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 2, 2015 11:45 pm | mrhanman | New Issue | |
Dec 2, 2015 11:45 pm | mrhanman | File Added: Screenshot_2015_12_02_22_43_08.png | |
Jan 19, 2016 2:11 pm | Chris_McElligottPark | Note Added: 0044231 | |
Jan 19, 2016 2:11 pm | Chris_McElligottPark | Status | new => resolved |
Jan 19, 2016 2:11 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 19, 2016 2:11 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |