View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0017891 | Starward Rogue | Crash/Exception | Nov 30, 2015 6:29 pm | Dec 5, 2015 2:37 pm | |
Reporter | ElOhTeeBee | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.137 (Revised Room Art) | ||||
Fixed in Version | 0.203 | ||||
Summary | 0017891: Trying to do the tutorial vomits an error and renders the game unplayable. | ||||
Description | Controls became unresponsive; had to kill the process. 11/30/2015 2:41:43 PM (0.137) Mem: 26,263,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Room.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Floor.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Dungeon.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) World.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) World.SaveEverythingRightNow (Boolean IsExplicitlyRequestedForBugReportSave, Boolean DoCompression) Game.PreQuitHandling () Game.ForceClose () InputBindings.CheckKeys () Game.CheckInput () ArcenMainCameraImplementations.MainUpdateLogic () MainCameraLogic.Update () 11/30/2015 5:27:05 PM (0.137) Mem: 34,185,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer -----------------------------------ErrorsReportedByEngine----------------------------------- ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Room.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Floor.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) Dungeon.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) World.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork) World.SaveEverythingRightNow (Boolean IsExplicitlyRequestedForBugReportSave, Boolean DoCompression) Game.PreQuitHandling () MainCameraLogic.OnApplicationQuit () | ||||
Tags | No tags attached. | ||||
duplicate of | 0017829 | resolved | keith.lamothe | New Save -> Tutorial (NEW!) red text/lockdown |
|
For 0.203: * Made the Tutorials button just pop up a "Not Ready Yet!" message rather than baiting unsuspecting testers into errors of their doom. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 30, 2015 6:29 pm | ElOhTeeBee | New Issue | |
Dec 1, 2015 12:09 pm | Chris_McElligottPark | Relationship added | duplicate of 0017829 |
Dec 1, 2015 12:44 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 1, 2015 12:44 pm | Chris_McElligottPark | Status | new => assigned |
Dec 5, 2015 2:37 pm | keith.lamothe | Note Added: 0043751 | |
Dec 5, 2015 2:37 pm | keith.lamothe | Status | assigned => resolved |
Dec 5, 2015 2:37 pm | keith.lamothe | Fixed in Version | => 0.203 |
Dec 5, 2015 2:37 pm | keith.lamothe | Resolution | open => fixed |