View Issue Details

IDProjectCategoryLast Update
0017891Starward RogueCrash/ExceptionDec 5, 2015 2:37 pm
ReporterElOhTeeBee Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version0.137 (Revised Room Art) 
Fixed in Version0.203 
Summary0017891: Trying to do the tutorial vomits an error and renders the game unplayable.
DescriptionControls became unresponsive; had to kill the process.


11/30/2015 2:41:43 PM (0.137) Mem: 26,263,552 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Room.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Floor.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Dungeon.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
World.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
World.SaveEverythingRightNow (Boolean IsExplicitlyRequestedForBugReportSave, Boolean DoCompression)
Game.PreQuitHandling ()
Game.ForceClose ()
InputBindings.CheckKeys ()
Game.CheckInput ()
ArcenMainCameraImplementations.MainUpdateLogic ()
MainCameraLogic.Update ()



11/30/2015 5:27:05 PM (0.137) Mem: 34,185,216 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
-----------
NullReferenceException: Object reference not set to an instance of an object
Stack Trace: CombatEncounter.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Room.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Floor.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
Dungeon.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
World.SerializeTo (.ArcenSerializationBuffer Buffer, Boolean IsForSendingOverNetwork)
World.SaveEverythingRightNow (Boolean IsExplicitlyRequestedForBugReportSave, Boolean DoCompression)
Game.PreQuitHandling ()
MainCameraLogic.OnApplicationQuit ()
TagsNo tags attached.

Relationships

duplicate of 0017829 resolvedkeith.lamothe New Save -> Tutorial (NEW!) red text/lockdown 

Activities

keith.lamothe

Dec 5, 2015 2:37 pm

administrator   ~0043751

For 0.203:

* Made the Tutorials button just pop up a "Not Ready Yet!" message rather than baiting unsuspecting testers into errors of their doom.

Thanks :)

Issue History

Date Modified Username Field Change
Nov 30, 2015 6:29 pm ElOhTeeBee New Issue
Dec 1, 2015 12:09 pm Chris_McElligottPark Relationship added duplicate of 0017829
Dec 1, 2015 12:44 pm Chris_McElligottPark Assigned To => keith.lamothe
Dec 1, 2015 12:44 pm Chris_McElligottPark Status new => assigned
Dec 5, 2015 2:37 pm keith.lamothe Note Added: 0043751
Dec 5, 2015 2:37 pm keith.lamothe Status assigned => resolved
Dec 5, 2015 2:37 pm keith.lamothe Fixed in Version => 0.203
Dec 5, 2015 2:37 pm keith.lamothe Resolution open => fixed