View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017864 | Starward Rogue | Bug - Other | Nov 24, 2015 11:28 pm | Dec 19, 2015 3:24 pm | |
Reporter | Cinth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.137 (Revised Room Art) | ||||
Fixed in Version | 0.206 | ||||
Summary | 0017864: Items dropping on walls (inaccessable) | ||||
Description | As title,see SS | ||||
Tags | No tags attached. | ||||
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For 0.206: * Now when enemies drop items on death, and the point would be inaccessible, the game tries to find a nearby open tile to spawn the item on. Thanks :) |
Date Modified | Username | Field | Change |
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Nov 24, 2015 11:28 pm | Cinth | New Issue | |
Nov 24, 2015 11:28 pm | Cinth | File Added: Screenshot_2015_11_24_21_03_37.png | |
Nov 30, 2015 8:58 am | Chris_McElligottPark | Assigned To | => keith.lamothe |
Nov 30, 2015 8:58 am | Chris_McElligottPark | Status | new => assigned |
Nov 30, 2015 8:59 am | Chris_McElligottPark | Assigned To | keith.lamothe => |
Nov 30, 2015 8:59 am | Chris_McElligottPark | Status | assigned => new |
Dec 15, 2015 4:19 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Dec 15, 2015 4:19 pm | Chris_McElligottPark | Status | new => assigned |
Dec 19, 2015 3:24 pm | keith.lamothe | Note Added: 0043851 | |
Dec 19, 2015 3:24 pm | keith.lamothe | Status | assigned => resolved |
Dec 19, 2015 3:24 pm | keith.lamothe | Fixed in Version | => 0.206 |
Dec 19, 2015 3:24 pm | keith.lamothe | Resolution | open => fixed |