View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0017808 | Starward Rogue | Bug - Gameplay | Nov 19, 2015 9:31 am | Dec 16, 2015 3:58 am | |
Reporter | ElOhTeeBee | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.135 (First Private Alpha) | ||||
Fixed in Version | 0.204 (Mechs!) | ||||
Summary | 0017808: Unescapable room? | ||||
Description | Got into a room I apparently can't get out of, just past south of start - there's a central section that my shots can't get into but enemies can shoot out of. I can teleport to the other side, but not the center. And, since I can't kill the enemies, I can't get the doors to open. | ||||
Tags | No tags attached. | ||||
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Missiles! |
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Shouldn't you be able to escape any room even if you've run out of missiles? |
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Thanks! * Previously there was an invisible "spawns entities that drop a missile if you have no missiles" spawner in certain rooms that had no way to destroy all enemies without using a missile. This was to prevent situations where the player becomes permanently trapped due to lack of missiles. ** However, this didn't feel right to some players, was confusing to many, and was also exploitable by some. So... yeah. That's gone. ** Now the rule for proper room design is that bombable blocks can be used to block off rewards that are optional, but not main passages or places where enemies are. Makes sense actually! |
Date Modified | Username | Field | Change |
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Nov 19, 2015 9:31 am | ElOhTeeBee | New Issue | |
Nov 19, 2015 9:31 am | ElOhTeeBee | File Added: ForBugReport_2015_11_19_08_27_18.save | |
Nov 20, 2015 3:44 pm | Chris_McElligottPark | Note Added: 0043623 | |
Nov 21, 2015 9:53 am | dfinlay | Note Added: 0043638 | |
Dec 16, 2015 3:58 am | Chris_McElligottPark | Note Added: 0043809 | |
Dec 16, 2015 3:58 am | Chris_McElligottPark | Status | new => resolved |
Dec 16, 2015 3:58 am | Chris_McElligottPark | Fixed in Version | => 0.204 (Mechs!) |
Dec 16, 2015 3:58 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 16, 2015 3:58 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |