View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001762 | AI War 1 / Classic | Bug - Other | Dec 3, 2010 10:48 pm | Dec 23, 2010 2:35 pm | |
Reporter | Draco18s | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.043 | ||||
Summary | 0001762: AI Low Power Mode Guards Don't Wake When Human Threat Nearby | ||||
Description | See screenshot. I unloaded 400 ships right on top of the command station and the AI did nothing, so I got free shots on the command station and retreated. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Do you have a save? Screenshots don't help us recreate. ;) |
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I could make one next time I do it, sure. Shouldn't be too hard to reproduce (I had three other screenshots from various games that I didn't upload). |
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A lot of changes since then pretty much mean this is fixed. If you see it again, a save would be great, but it should be fixed now. |
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Are they supposed to wake up if a human ship gets near? Or is it only if they, what they are guarding, or a ship near them get fired upon? |
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No, they don't wake on proximity. They wake when one of the awake ships in their clusters fires on a human ship, or when a human ship fires on them. |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 3, 2010 10:48 pm | Draco18s | New Issue | |
Dec 3, 2010 10:48 pm | Draco18s | File Added: Screenshot_2010_11_26_14_54_49.png | |
Dec 3, 2010 10:50 pm | Chris_McElligottPark | Note Added: 0005104 | |
Dec 3, 2010 10:50 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 3, 2010 10:50 pm | Chris_McElligottPark | Status | new => feedback |
Dec 3, 2010 11:22 pm | Draco18s | Note Added: 0005111 | |
Dec 3, 2010 11:22 pm | Draco18s | Status | feedback => assigned |
Dec 23, 2010 2:29 pm | Chris_McElligottPark | Note Added: 0006867 | |
Dec 23, 2010 2:29 pm | Chris_McElligottPark | Status | assigned => resolved |
Dec 23, 2010 2:29 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 23, 2010 2:34 pm | TechSY730 | Note Added: 0006871 | |
Dec 23, 2010 2:35 pm | Chris_McElligottPark | Note Added: 0006872 |