View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001711 | AI War 1 / Classic | Suggestion - New Features | Dec 2, 2010 7:12 pm | Mar 10, 2011 8:20 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Product Version | 4.042 | ||||
Summary | 0001711: The ability to manually set the preferred target of ships | ||||
Description | At times, you want to set your ships to prefer a specific target without the target being present on the planet. For instance, setting sniper turrets to prefer raid starships in the upcoming release. I feel it would be benificial to directly set such targets. In all honesty, I can't come up with a good system for how it would work, but I'd imagine it could be in the context menu somehow. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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It could be nice, but there's no simple way to do this in the interface. Out of scope for now... |
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I would atleast like to have a way that giving an attack order would not override the current preferred targeting |
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This would also be great to set a target on say a fortress without it moving and having to recharge for 60 sec |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 2, 2010 7:12 pm | Toll | New Issue | |
Dec 2, 2010 8:55 pm | Chris_McElligottPark | Note Added: 0004952 | |
Dec 2, 2010 8:55 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 2, 2010 8:55 pm | Chris_McElligottPark | Status | new => considering |
Dec 13, 2010 5:34 pm | ArcDM | Note Added: 0006127 | |
Mar 10, 2011 8:19 pm | HTL2001 | Note Added: 0011029 |