View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001688 | AI War 1 / Classic | Crash/Exception | Dec 1, 2010 5:03 pm | Dec 2, 2010 9:18 pm | |
Reporter | PineappleSam | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.042 | ||||
Fixed in Version | 4.043 | ||||
Summary | 0001688: 10 player planets on 10 planet map | ||||
Description | With the recent (awesome) addition that allows a larger choice of planets at the start, it's possible to try and play a normal game by starting with all planets on the map. In conquest mode this comes up with an unclear error message (presumably when the game fails to place AI homeworlds) and you must fiddle around before trying again. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0001601 | resolved | Chris_McElligottPark | No planets for the AI |
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This issue/similar issue used to occur when you started with all available homeworlds on a 10 planet map that had less than 10 planets (e.g. starting with 8 of 9). |
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Thanks! * The game now requires that the human players leave at least two planets unclaimed in the lobby (for the AIs to use). |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 1, 2010 5:03 pm | PineappleSam | New Issue | |
Dec 2, 2010 11:17 am | Draco18s | Note Added: 0004875 | |
Dec 2, 2010 6:54 pm | Chris_McElligottPark | Note Added: 0004928 | |
Dec 2, 2010 6:54 pm | Chris_McElligottPark | Status | new => resolved |
Dec 2, 2010 6:54 pm | Chris_McElligottPark | Fixed in Version | => 4.043 |
Dec 2, 2010 6:54 pm | Chris_McElligottPark | Resolution | open => fixed |
Dec 2, 2010 6:54 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Dec 2, 2010 9:18 pm | ArcDM | Relationship added | duplicate of 0001601 |
Apr 14, 2014 9:27 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |