View Issue Details

IDProjectCategoryLast Update
0016732Stars Beyond ReachGUIMay 29, 2015 1:32 pm
Reporterptarth Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.821 
Fixed in Version0.870 (Yellowshirts and the Giant Revision) 
Summary0016732: Wounded Citizen count changes with employment
DescriptionAs I disable and enable buildings, the number of wounded citizens keeps changing, typically increasing.
TagsNo tags attached.

Activities

ptarth

May 16, 2015 3:00 am

reporter  

keith.lamothe

May 29, 2015 1:32 pm

administrator   ~0041397

For 0.855:

* Fixed several bugs with wounded population tracking, mostly due to wounded population once being city-wide, and then being building-specific, and more recently being changed to be kind of both.
** Any old saves with negative wounded at the city level (shows on the top gui bar) will just have the city-wide number set to the sum of the building specific numbers (it's possible to have "unemployed" wounded, but that will be ignored in this repair).
** Allocating citizens will now always start from scratch in terms of number of wounded, rather than working with what's there. This should prevent the city-wide number of wounded from changing during a reallocation.

Thanks :)

Issue History

Date Modified Username Field Change
May 16, 2015 3:00 am ptarth New Issue
May 16, 2015 3:01 am ptarth File Added: 821 Peltians disabling wounds people.save
May 26, 2015 1:49 pm Chris_McElligottPark Assigned To => keith.lamothe
May 26, 2015 1:49 pm Chris_McElligottPark Status new => assigned
May 29, 2015 1:32 pm keith.lamothe Note Added: 0041397
May 29, 2015 1:32 pm keith.lamothe Status assigned => resolved
May 29, 2015 1:32 pm keith.lamothe Fixed in Version => 0.870 (Yellowshirts and the Giant Revision)
May 29, 2015 1:32 pm keith.lamothe Resolution open => fixed