View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000166 | AI War 1 / Classic | Gameplay Issue | Oct 3, 2010 1:05 pm | Oct 4, 2010 4:22 pm | |
Reporter | themachineissentient | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | unable to reproduce | ||
Product Version | 3.121-3.189 | ||||
Summary | 0000166: counterattack guard post complaint | ||||
Description | http://www.arcengames.com/forums/index.php/topic,6940.0.html You can probably close this.(machine) I've seen this in multiple games in 3.189. Sometimes when I provoke the AI and I'm managing the battle on both sides of the wormhole - meaning I'm switching back and forth between the same 2 planets often. I'll sometimes notice a swarm of enemy AI ships approaching from way off in the lower right corner of the planet. There are no targets or wormholes out there, so either the AI group moved all way the out there for no particular reason, or AI shops are spawning in the system away from the wormhole they should be entering through. I've never actually seen them spawn. But I have seen them grouped so tightly (the faster ships hadn't yet move away from the slower ships) that they can't have spawned more than a few seconds ago. I'm not sure how to reproduce the problem. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2010 1:05 pm | themachineissentient | New Issue | |
Oct 4, 2010 4:22 pm | Chris_McElligottPark | Note Added: 0000286 | |
Oct 4, 2010 4:22 pm | Chris_McElligottPark | Status | new => closed |
Oct 4, 2010 4:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 4, 2010 4:22 pm | Chris_McElligottPark | Resolution | open => unable to reproduce |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |