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IDProjectCategoryLast Update
0016593Stars Beyond ReachGameplay IssueJul 10, 2015 6:51 pm
Reporterptarth Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.814 
Fixed in Version0.902 (Unity 4.6.7 Upgrade) 
Summary0016593: Pollution Scrubbing
DescriptionPollution Scrubbing should occur after Pollution generation.
There is another mantis entry for this, I'm pretty sure.
TagsNo tags attached.

Relationships

related to 0016474 resolvedChris_McElligottPark Add Pollution Generation Reduction as a function 

Activities

ptarth

May 9, 2015 1:36 am

reporter   ~0040630

Last edited: May 9, 2015 2:10 am

Other pollution issues.
Pollution is displayed differently in various locations.
On buildings and terraformed terrain, pollution and pollution scrubbing are 1/10 the actual values.
On the gui planetary rage and pollution list it as the actual value.
On the hex information display for Pollution at Location, Pollution is displayed as 1/10 the actual value, but is also capped to 100.
Scrubbing is listed as per hex (good).
Pollution production is listed as total produced in the affected area.

It would be good if the values were consistent and hex information Pollution at Location was not capped at 100. I'd like to see Pollution Generated with a per tile pollution generation amount as well. As an aside the number of tiles affected are n = radius, sum(1 + (n-1)*6).

keith.lamothe

Jul 10, 2015 6:51 pm

administrator   ~0042606

For 0.902:

* Fixed a bug where the "pollution at location" value was displaying an internal percentage (used for overlay coloring) rather than the actual amount of pollution.

* The "Pollution Total Output" value is now just "Pollution Output" and displays an estimated per-tile amount rather than the total.

> Pollution Scrubbing should occur after Pollution generation.

That change was made previously.


> Pollution is displayed differently in various locations.

> On buildings and terraformed terrain, pollution and pollution scrubbing are 1/10 the actual values.

Do you have a save where I can see this?


> On the hex information display for Pollution at Location, Pollution is displayed as 1/10 the actual value, but is also capped to 100.

Fixed now


> Pollution production is listed as total produced in the affected area.

Changed to per-tile now.


Thanks :)

Issue History

Date Modified Username Field Change
May 7, 2015 12:39 pm ptarth New Issue
May 9, 2015 1:36 am ptarth Note Added: 0040630
May 9, 2015 1:37 am ptarth Relationship added related to 0016474
May 9, 2015 2:07 am ptarth Note Edited: 0040630
May 9, 2015 2:09 am ptarth Note Edited: 0040630
May 9, 2015 2:10 am ptarth Note Edited: 0040630
Jun 29, 2015 11:25 am Chris_McElligottPark Assigned To => keith.lamothe
Jun 29, 2015 11:25 am Chris_McElligottPark Status new => assigned
Jul 10, 2015 6:51 pm keith.lamothe Note Added: 0042606
Jul 10, 2015 6:51 pm keith.lamothe Status assigned => resolved
Jul 10, 2015 6:51 pm keith.lamothe Fixed in Version => 0.902 (Unity 4.6.7 Upgrade)
Jul 10, 2015 6:51 pm keith.lamothe Resolution open => fixed