View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001657 | AI War 1 / Classic | GUI | Nov 29, 2010 1:30 am | Jan 7, 2011 2:48 pm | |
Reporter | Sigma7 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.707 | ||||
Summary | 0001657: Units remain selected when switching systems | ||||
Description | When switching star systems, AI War keeps track of which units are selected. It's a good idea, however: - Select a command station in the same planet as a science vessel. - Switch to another planet via galaxy map. - Use the palette at the bottom to switch to the science vessel. * Note that you can't do research since both your command station and science vessel is selected. - To fix the bug, make sure that all other units become deselected if you execute a command that selects a vessel from another planet. While this example is harmless, this bug can cause shipyards to set a rally point to another planet without your knowledge. This bug appeared to have been residing for a while since the second expansion, and is still present in the latest versions (4.041) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Keith, this would be just deselecting all units on a planet when using a quick-button. That should actually happen whether it is your current planet or when you go to a new planet. Hopefully relatively simple. |
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Got it for 4.063 :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 29, 2010 1:30 am | Sigma7 | New Issue | |
Jan 6, 2011 5:26 pm | Chris_McElligottPark | Note Added: 0007609 | |
Jan 6, 2011 5:26 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Jan 6, 2011 5:26 pm | Chris_McElligottPark | Status | new => acknowledged |
Jan 7, 2011 2:48 pm | keith.lamothe | Note Added: 0007739 | |
Jan 7, 2011 2:48 pm | keith.lamothe | Status | acknowledged => resolved |
Jan 7, 2011 2:48 pm | keith.lamothe | Resolution | open => fixed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |