View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001640 | AI War 1 / Classic | Bug - Other | Nov 27, 2010 8:03 am | Jan 8, 2011 1:40 am | |
Reporter | Ham | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | duplicate | ||
Product Version | 4.041 | ||||
Summary | 0001640: Engineer Mk 1 and Remains Rebuilder Mk 1 incorrect numbers being auto built | ||||
Description | In both these saved games the control screen was set to keep 2 x engineer mark 1 and 1 x remains rebuilder mark 1 on every planet, with no planet specific settings set. Both errors ocurred when a new planet had an orbital command built. The first time 2 engineers & 2 rebuilders appeared, the 2nd time three engineers and 1 rebuilder appeared. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0000857 | resolved | keith.lamothe | Auto-build CTRLs build twice |
related to | 0001608 | closed | Chris_McElligottPark | Engineers and Rebuilders from control nodes are sometimes doubled |
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IIRC this bug occurs if the instant your comm station finishes building is also the instant the game checks to see if the right number of auto-build engies exist. It is a random timing collision that may be hard to fix. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 27, 2010 8:03 am | Ham | New Issue | |
Nov 27, 2010 8:03 am | Ham | File Added: Remains Rebuilders Bug.sav | |
Nov 27, 2010 8:04 am | Ham | File Added: Engineers Bug.sav | |
Nov 27, 2010 12:35 pm | KDR_11k | Relationship added | duplicate of 0000857 |
Nov 29, 2010 8:59 am | Winter Born | Relationship added | related to 0001608 |
Nov 29, 2010 9:05 am | Winter Born | Note Added: 0004613 | |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Status | new => closed |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Resolution | open => duplicate |