View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001639 | AI War 1 / Classic | GUI | Nov 27, 2010 7:49 am | Jan 10, 2011 10:28 pm | |
Reporter | Nightchill | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.041 | ||||
Fixed in Version | 4.064 | ||||
Summary | 0001639: issues with spirecraft penetrator targeting and shooting guardians | ||||
Description | the penetrator can target all guardians (and will show amount of damage to be done) but will not shoot at most of them (but it will shoot tachyon guardians) | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Really? I never hear the click for command confirmed when targeting guardians other than the tachyon. (at least not that I've noticed) So in other words I've seen this as well. Some of those guardians have very high health, as do some starships but they seem to be excluded from the possible targets list because they are mobile. (tachyon guardian never moves to my knowledge) |
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Penetrators will shot AI Special Forces Rally Guardians, so the mobility doesn't seem to be an excluding factor. |
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This was fixed in the prior version -- it was related to cold storage. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 27, 2010 7:49 am | Nightchill | New Issue | |
Nov 27, 2010 9:54 am | wyvern83 | Note Added: 0004573 | |
Nov 27, 2010 1:30 pm | wyvern83 | Note Added: 0004577 | |
Jan 10, 2011 10:28 pm | Chris_McElligottPark | Note Added: 0008168 | |
Jan 10, 2011 10:28 pm | Chris_McElligottPark | Status | new => resolved |
Jan 10, 2011 10:28 pm | Chris_McElligottPark | Fixed in Version | => 4.064 |
Jan 10, 2011 10:28 pm | Chris_McElligottPark | Resolution | open => fixed |
Jan 10, 2011 10:28 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |