View Issue Details

IDProjectCategoryLast Update
0001621AI War 1 / ClassicSuggestion - Balance TweaksDec 9, 2010 10:53 am
Reporterorzelek Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.041 
Fixed in Version4.047 
Summary0001621: Scouts and spire gravity rippers
DescriptionPlease consider making scouts immune to these.
Currently they can hard counter any sized group of scouts when nearby tachyon guard post.
TagsNo tags attached.
Internal Weight

Activities

Chris_McElligottPark

Dec 9, 2010 12:56 am

administrator   ~0005751

Thanks!

* Scouts, Scout Starships, Raptors, and Spire Starships are now immune to "gravity effects," which includes the gravity drill, gravity ripper, gravity drains, gravity turret, and similar effects.

keith.lamothe

Dec 9, 2010 9:06 am

administrator   ~0005757

I've been holding out hope for months that grav turrets would finally be something against which there would be no immune dangerous units ;) Raptors will now be the bane of that...

Chris_McElligottPark

Dec 9, 2010 10:53 am

administrator   ~0005767

I figure raptors need a unique niche to make them terrifying. ;)

But, I don't plan on being very generous with giving out that ability to many (any?) other units beyond the scout ones, heh.

Issue History

Date Modified Username Field Change
Nov 25, 2010 7:08 pm orzelek New Issue
Dec 9, 2010 12:56 am Chris_McElligottPark Note Added: 0005751
Dec 9, 2010 12:56 am Chris_McElligottPark Status new => resolved
Dec 9, 2010 12:56 am Chris_McElligottPark Fixed in Version => 4.047
Dec 9, 2010 12:56 am Chris_McElligottPark Resolution open => fixed
Dec 9, 2010 12:56 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 9, 2010 9:06 am keith.lamothe Note Added: 0005757
Dec 9, 2010 10:53 am Chris_McElligottPark Note Added: 0005767