View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001608 | AI War 1 / Classic | Bug - Other | Nov 25, 2010 4:28 am | Jan 8, 2011 1:40 am | |
Reporter | amonchakad | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | duplicate | ||
Product Version | 4.041 | ||||
Summary | 0001608: Engineers and Rebuilders from control nodes are sometimes doubled | ||||
Description | I usually keep the control nodes settings to 1 engineer and 1 rebuilder on every planet, yet, when I've just finished building a command station on a freshly conquered planet, sometimes 2 of both start building. Cancelling the extra pair doesn't cause them to get rebuilt. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
duplicate of | 0000857 | resolved | keith.lamothe | Auto-build CTRLs build twice |
related to | 0001640 | closed | Chris_McElligottPark | Engineer Mk 1 and Remains Rebuilder Mk 1 incorrect numbers being auto built |
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I can also say I've seen this behavior as well. |
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IIRC this bug occurs if the instant your comm station finishes building is also the instant the game checks to see if the right number of auto-build engies exist. It is a random timing collision that may be hard to fix. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 25, 2010 4:28 am | amonchakad | New Issue | |
Nov 25, 2010 2:36 pm | Spikey00 | Note Added: 0004513 | |
Nov 27, 2010 12:36 pm | KDR_11k | Relationship added | duplicate of 0000857 |
Nov 29, 2010 8:59 am | Winter Born | Relationship added | related to 0001640 |
Nov 29, 2010 9:06 am | Winter Born | Note Added: 0004614 | |
Nov 29, 2010 9:11 am | Winter Born | Relationship added | related to 0001611 |
Nov 29, 2010 9:12 am | Winter Born | Relationship deleted | related to 0001611 |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Status | new => closed |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 8, 2011 1:40 am | Chris_McElligottPark | Resolution | open => duplicate |