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IDProjectCategoryLast Update
0001599AI War 1 / ClassicSuggestion - AI Behavior And TacticsMar 7, 2011 10:41 am
ReporterArcDM Assigned ToChris_McElligottPark  
Severityfeature 
Status consideringResolutionopen 
Summary0001599: More ways to disrupt supply
DescriptionI think the AI should have more kinds of devices to disable supply than just the AI coprocessor and beachheads (as far as I recall)
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BobTheJanitor

Mar 7, 2011 10:41 am

reporter   ~0010932

Coprocessors already aggravate me to no end when I want to take a planet but not pay massive AIP for it. On the other hand, giving the human side something to disrupt supply would be an interesting tool. I don't know if there would be a way to balance it though, because that would make taking worlds with lots of forcefields far easier.

Issue History

Date Modified Username Field Change
Nov 24, 2010 11:16 pm ArcDM New Issue
Nov 24, 2010 11:33 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 24, 2010 11:33 pm Chris_McElligottPark Status new => considering
Mar 6, 2011 6:12 pm ArcDM Severity tweak => feature
Mar 7, 2011 10:41 am BobTheJanitor Note Added: 0010932