View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0015539 | AI War 1 / Classic | Bug - Gameplay | Jul 5, 2014 10:22 pm | Jul 17, 2014 11:07 am | |
Reporter | natcha14 | Assigned To | keith.lamothe | ||
Status | feedback | Resolution | open | ||
Product Version | 7.045 | ||||
Summary | 0015539: Colony ship duplicating | ||||
Description | For some reason, a Colony ship I sent through a wormhole and used as soon as it exited was sent back through the gate. Meaning I was putting the ghost of the ComCen down after it left the planet. The ship going back through the gate wasn't the problem, that was me figuring out how rally points worked. I was able to replicate the results again after, so it wasn't a one-off PS: To be clear, the colony ship was intact and seemed unused after putting the new command centre down | ||||
Tags | Bug, planet, timing, Windows, wormholes | ||||
Internal Weight | |||||
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I've tried to reproduce this myself, but trying to place the command center after the colony ship has started "fading out" (much less after it's already fully faded out) results in no command center. Do you have a save I can use to see this, and specific steps to reproduce the bug? Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Jul 5, 2014 10:22 pm | natcha14 | New Issue | |
Jul 5, 2014 10:25 pm | natcha14 | Tag Attached: Bug | |
Jul 5, 2014 10:25 pm | natcha14 | Tag Attached: planet | |
Jul 5, 2014 10:25 pm | natcha14 | Tag Attached: timing | |
Jul 5, 2014 10:25 pm | natcha14 | Tag Attached: Windows | |
Jul 5, 2014 10:25 pm | natcha14 | Tag Attached: wormholes | |
Jul 5, 2014 10:27 pm | natcha14 | Description Updated | |
Jul 17, 2014 11:07 am | keith.lamothe | Note Added: 0038718 | |
Jul 17, 2014 11:07 am | keith.lamothe | Assigned To | => keith.lamothe |
Jul 17, 2014 11:07 am | keith.lamothe | Status | new => feedback |