View Issue Details

IDProjectCategoryLast Update
0001541AI War 1 / ClassicBug - OtherJan 3, 2011 11:45 am
ReporterDraco18s Assigned ToChris_McElligottPark  
Status closedResolutionunable to reproduce 
Product Version4.038 
Summary0001541: Missing Localization -> Desynch?
DescriptionI've been told missing localizations don't cause dysynchs, but only 0000066:0000012 minutes in it was the only error in the error logs. Saving and reloading fixed the issue, it was just odd.

11/22/2010 7:35:20 PM (4.038)
-----------------------------------
MISSING LOCALIZATION-----------------------------------
SpirecraftMartyr

11/22/2010 7:35:20 PM (4.038)
-----------------------------------
MISSING LOCALIZATION-----------------------------------
SpireAdvancedPhotonBombardmentCannons_Full

TagsNo tags attached.
Internal Weight

Activities

Chris_McElligottPark

Nov 22, 2010 7:47 pm

administrator   ~0004246

Trust me, they don't cause desyncs -- or crashes. Also, please don't call every crash a desync, if you don't mind -- it's confusing. ;) If it doesn't say DESYNC on the host's screen, it' just a garden variety crash, not a desync. We have kind of a physical reaction when we hear the dreaded "d word." ;)

Draco18s

Nov 22, 2010 8:33 pm

developer   ~0004248

No, it was a desynch, not a crash. We got a "waiting for players" message with no indication of which player (in the stats screen) was being waited on.

Like I said, I know localization issues don't cause desynchs (or crashes) it was just the only thing that showed up in the error logs.

Chris_McElligottPark

Nov 22, 2010 8:35 pm

administrator   ~0004249

Okay, well in those cases you should (on the host) see DESYNC in the stats page. Usually there is also a desync log written on the host, as well. If that's not what happened, then it might just be that the network connection dropped in some manner, or got into a resend cycle with one of the network cards, etc. Only the host sees who it is waiting on, but in the case of a crash or a desync it would show who it is.

Draco18s

Nov 22, 2010 11:28 pm

developer   ~0004258

Host did not have any error logs either, beyond the same localization one I had.

Chris_McElligottPark

Nov 22, 2010 11:34 pm

administrator   ~0004260

Ok. Well, if it happens again the host needs to check on their stats screen for those things, and hopefully that would answer the question more -- right now it's pretty much a mystery!

(Note that the localization errors are just sort of an internal log for us, and that gets written when the application starts -- there's really no way it could possibly contribute to an in-game error).

Draco18s

Nov 22, 2010 11:49 pm

developer   ~0004262

It was my host who said it was a desynch, and neither of us were able to locate any logfiles with any relevant information.

Issue History

Date Modified Username Field Change
Nov 22, 2010 7:45 pm Draco18s New Issue
Nov 22, 2010 7:47 pm Chris_McElligottPark Note Added: 0004246
Nov 22, 2010 7:47 pm Chris_McElligottPark Status new => resolved
Nov 22, 2010 7:47 pm Chris_McElligottPark Resolution open => unable to reproduce
Nov 22, 2010 7:47 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 22, 2010 8:33 pm Draco18s Note Added: 0004248
Nov 22, 2010 8:35 pm Chris_McElligottPark Note Added: 0004249
Nov 22, 2010 11:28 pm Draco18s Note Added: 0004258
Nov 22, 2010 11:34 pm Chris_McElligottPark Note Added: 0004260
Nov 22, 2010 11:49 pm Draco18s Note Added: 0004262
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed