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IDProjectCategoryLast Update
0001500AI War 1 / ClassicGUIDec 15, 2010 4:24 pm
Reporterrustayne Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.037 
Summary0001500: Spire Maw disappeared with my ship
DescriptionThis one is a bit harder to explain. We had a wave of about 60 maws attack us after we took down the first AI planet. It was quite the scary experience but we managed to survive somehow.

Now the problem is that it would appear one of the Maws died, but is stuck and not completely despawning. In the save provided, if you hold Z+X, you will see where the blue color fleet is a red circle, that is the same radius as the maw ships. The spire blade ship keeps spawning ships, but it can't find a target to kill.

I had a decloaker over the area, and nothing turned up. The battle with the Maws took place in this general area, so it would lead me to believe that is what this ghost ship is. Due to this, it also didn't release the ships that it ate. I know for a fact that one blade ship is missing. I hope this helps.
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rustayne

Nov 20, 2010 6:24 pm

reporter  

4.037.sav (122,515 bytes)

Draco18s

Nov 22, 2010 1:31 pm

developer   ~0004213

Obviously the only solution is to Nuke it. ;P

rustayne

Nov 22, 2010 5:38 pm

reporter   ~0004239

Heh, but it is on my homeworld. I get the feeling nuking wouldn't be the best option. It isn't a big deal, as I'm just going to update to the new beta.

Chris_McElligottPark

Dec 9, 2010 12:35 am

administrator   ~0005750

I'm unable to duplicate this in the latest beta (unreleased) of 4.047. That will be out in the morning -- if you have a chance anytime in the weeks after that, can you confirm if you still see it?

rustayne

Dec 9, 2010 1:55 am

reporter   ~0005753

Sure. I'll load up the save with the new patch when it is up and give it a shot.

Chris_McElligottPark

Dec 9, 2010 10:55 am

administrator   ~0005768

Thanks! There were some other maw-related bugs that have been fixed, so possibly they also fixed this one before I checked on it. Fingers crossed!

rustayne

Dec 15, 2010 1:34 pm

reporter   ~0006214

Seems fixed to me. The ships aren't lost forever now. :)

Chris_McElligottPark

Dec 15, 2010 4:24 pm

administrator   ~0006225

Excellent, thanks for retesting! :)

Issue History

Date Modified Username Field Change
Nov 20, 2010 6:24 pm rustayne New Issue
Nov 20, 2010 6:24 pm rustayne File Added: 4.037.sav
Nov 22, 2010 1:31 pm Draco18s Note Added: 0004213
Nov 22, 2010 5:38 pm rustayne Note Added: 0004239
Dec 9, 2010 12:35 am Chris_McElligottPark Note Added: 0005750
Dec 9, 2010 12:35 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Dec 9, 2010 12:35 am Chris_McElligottPark Status new => feedback
Dec 9, 2010 1:55 am rustayne Note Added: 0005753
Dec 9, 2010 1:55 am rustayne Status feedback => assigned
Dec 9, 2010 10:55 am Chris_McElligottPark Note Added: 0005768
Dec 15, 2010 1:34 pm rustayne Note Added: 0006214
Dec 15, 2010 4:24 pm Chris_McElligottPark Note Added: 0006225
Dec 15, 2010 4:24 pm Chris_McElligottPark Status assigned => resolved
Dec 15, 2010 4:24 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI