View Issue Details
|ID||Project||Category||Date Submitted||Last Update|
|0014550||The Last Federation||Suggestion||Apr 23, 2014 11:34 pm||Apr 26, 2014 7:16 am|
|Product Version||1.004 (x64 Linux Build)|
|Summary||0014550: After win log|
|Description||So I was in the middle of a dispatch mission when the last race either decided to join the federation without my prompting, or somehow died off on their own (without anyone attacking them that I was aware of). Whatever it was, it triggered a win, which was nice, but I don't know how I just won, which isn't so nice. And from the win screens there's no way to go back, you just get the ending sequence and then back to the title screen. Perhaps before jumping to the ending screens, the game could pause and allow you to look at the event logs, or something?|
|Tags||No tags attached.|
||I'd be fine for an endgame pause screen where I can look at various graphs and stats and stuff at this juncture. :)|
totally agree something need to be changed here. It is extremely jarring to suddenly drop to the end game story screen and then to the main menu. If you happen to be in a dispatch fast forwarding its even worse... as you really loose the moment of victory, and the 'you have one' story screen just dosen't cut it. I find it extremely underwhelming.
one thing that would help is an auto pause when a race attacks a planet (allowing you to watch the final invasion that you have been waiting for rather than have it pass in a blink of fast forward and then game over/won)
i would like the game to pause when you win as well, leaving you on the solar map to allow you to look at your completely federated system before finishing the game.
even better, i would enjoy the option to continue the solar simulation/game after the federation has been united... could be fun just to play with the scenario and perhaps start inter-federation wars etc.. and in the future more could be added in expansions to continue from here :)