View Issue Details

IDProjectCategoryLast Update
0001455AI War 1 / ClassicBug - OtherNov 18, 2010 2:56 pm
Reportersnrub_guy Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version4.037 
Fixed in Version4.038 
Summary0001455: Blade spawner unable to move
DescriptionOnly 10 minutes in, set up a blade spawner at each of my homeworld's wormholes. One has been in a fight, with several ship types- most prolonged with an acid thrower. It now doesn't register my attempts to move it. Engines don't appear damaged, but I repaired it just in case. No luck. It's the one at the wormhole in the top left in the attached save.
TagsNo tags attached.
Internal Weight

Relationships

child of 0001453 resolvedChris_McElligottPark Gravity Rip Never Expires 

Activities

snrub_guy

Nov 18, 2010 2:50 pm

reporter  

Bladespawner.sav (209,913 bytes)

Chris_McElligottPark

Nov 18, 2010 2:55 pm

administrator   ~0003901

It's dead in the water from an encounter with a gravity ripper, I expect. Saving and reloading the game would fix that (though any further gravity rippers you run into will permanently strand ships until the next reload, too), and the next patch will fix it permanently.

Issue History

Date Modified Username Field Change
Nov 18, 2010 2:50 pm snrub_guy New Issue
Nov 18, 2010 2:50 pm snrub_guy File Added: Bladespawner.sav
Nov 18, 2010 2:55 pm Chris_McElligottPark Note Added: 0003901
Nov 18, 2010 2:55 pm Chris_McElligottPark Status new => resolved
Nov 18, 2010 2:55 pm Chris_McElligottPark Fixed in Version => 4.038
Nov 18, 2010 2:55 pm Chris_McElligottPark Resolution open => fixed
Nov 18, 2010 2:55 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 18, 2010 2:56 pm Chris_McElligottPark Relationship added child of 0001453