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IDProjectCategoryLast Update
0001450AI War 1 / ClassicSuggestion - Game MechanicsJan 3, 2011 11:45 am
Reportersarnian Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Summary0001450: Make gravity turrets turn off when no enemy ships present
DescriptionWould there be any possibility of gravity turrets entering a "standby mode" when there are no enemy ships in a system?

I appreciate that they're intended to slow allied ships down as well as the AI's to maintain balance, but this can be a pain when you want to send a transport across a number of wormholes and it crawls past your planets unless you manually set your gravity turrets to low power mode (and remember to activate them when the AI next attacks).

Thanks
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Lancefighter

Nov 18, 2010 12:34 pm

reporter   ~0003894

grav turrets already do not effect friendly ships

Chris_McElligottPark

Nov 18, 2010 12:35 pm

administrator   ~0003895

That was changed in one of the very recent betas, so you might not have noticed it yet.

Issue History

Date Modified Username Field Change
Nov 18, 2010 12:11 pm sarnian New Issue
Nov 18, 2010 12:34 pm Lancefighter Note Added: 0003894
Nov 18, 2010 12:35 pm Chris_McElligottPark Note Added: 0003895
Nov 18, 2010 12:35 pm Chris_McElligottPark Status new => resolved
Nov 18, 2010 12:35 pm Chris_McElligottPark Resolution open => no change required
Nov 18, 2010 12:35 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed