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IDProjectCategoryLast Update
0001404AI War 1 / ClassicBug - OtherJan 3, 2011 11:44 am
ReporterTheDeadlyShoe Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version4.033 
Summary0001404: Missile Turrets autotargeting Bulletproof Fighters over Raiders
DescriptionMy Missile Turrets, with bonuses against ultra-light, were preferring to target Bulletproof Fighters (Heavy) over Raiders (ultra-light.) I had to manually give them target preferences for them to target Raiders instead. See save.

(P.S. I got 2000 raiders and 500 bulletproof fighters in my first wave. Exciting!)
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TheDeadlyShoe

Nov 16, 2010 10:51 am

reporter  

wtf targeting.sav (267,261 bytes)

Chris_McElligottPark

Dec 20, 2010 8:58 pm

administrator   ~0006558

Targeting is one of those things that has a TON of variables. It doesn't pay attention directly to bonuses in the sense of having a specific preference -- it's a bit more subtle and intelligent than that.

In this case, I think it was that the missile turrets saw that they were going to overkill the raiders, and instead decided to do their full damage output to the Bulletproof Fighters. Ships try to maximize the amount of damage they actually do, not the amount of damage that they would-deal-if-overkill-did-anything.

Hope that makes sense.

Issue History

Date Modified Username Field Change
Nov 16, 2010 10:51 am TheDeadlyShoe New Issue
Nov 16, 2010 10:51 am TheDeadlyShoe File Added: wtf targeting.sav
Dec 20, 2010 8:58 pm Chris_McElligottPark Note Added: 0006558
Dec 20, 2010 8:58 pm Chris_McElligottPark Status new => resolved
Dec 20, 2010 8:58 pm Chris_McElligottPark Resolution open => no change required
Dec 20, 2010 8:58 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:44 am Chris_McElligottPark Status resolved => closed