View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001403 | AI War 1 / Classic | Bug - Other | Nov 16, 2010 10:14 am | Jan 3, 2011 11:45 am | |
Reporter | TheDeadlyShoe | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 4.033 | ||||
Summary | 0001403: Neinzul Nesters not spawning Nests. | ||||
Description | Not that I can see, anyway. Save is a game started with 2 neinzul nesters. | ||||
Tags | No tags attached. | ||||
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Nests aren't seeded within 2 hops of a human homeworld, and you don't seem to have scouted out that far. I managed to get scouts 3 hops out and saw a Nest. |
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Just FYI, if the Nesters are working as intended, playing against 2 is probably an excellent way to get eaten alive unless you develop some really killer strategies for killing them fast ;) |
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Oh, ok. I had been playing a game with 1 nester and i had scouted pretty thoroughly without finding nests, i only started this game to specifically test it. But if it works it works. :^) |
Date Modified | Username | Field | Change |
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Nov 16, 2010 10:14 am | TheDeadlyShoe | New Issue | |
Nov 16, 2010 10:14 am | TheDeadlyShoe | File Added: wtf superterminal.sav | |
Dec 1, 2010 6:26 pm | keith.lamothe | Note Added: 0004831 | |
Dec 1, 2010 6:26 pm | keith.lamothe | Status | new => resolved |
Dec 1, 2010 6:26 pm | keith.lamothe | Resolution | open => no change required |
Dec 1, 2010 6:26 pm | keith.lamothe | Assigned To | => keith.lamothe |
Dec 1, 2010 6:27 pm | keith.lamothe | Note Added: 0004832 | |
Dec 1, 2010 8:07 pm | TheDeadlyShoe | Note Added: 0004840 | |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |