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IDProjectCategoryLast Update
0001387AI War 1 / ClassicBug - OtherJan 3, 2011 11:45 am
ReporterToll Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version4.033 
Summary0001387: The AI sends waves even when all warp gates are destroyed (for real this time)
DescriptionI destroyed the neighboring warp gates to stop the AI waves from hitting me. A few minutes later, the AI nonetheless sent a wave to "???"; when the timer ran out, the wave spawned at a Warp Gate two jumps away and moved to my home planet. Is this by design; and if so, why remove much of the incentive for players to gateraid? They still get the waves, they just don't come immediately anymore...
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Toll

Nov 15, 2010 4:42 pm

reporter  

Chris_McElligottPark

Nov 15, 2010 4:43 pm

administrator   ~0003656

Sure it's not this? http://arcengames.com/mediawiki/index.php?title=AI_War_-_No_Warning_On_Waves%3F

Toll

Nov 15, 2010 4:48 pm

reporter   ~0003657

Yeah, it's one of the later ones... No more warpgates on neighboring planets. Which means that if you destroy the last warpgate, you're actually in a worse position than if you have one left, which kinda sucks. Ah well; it seems it's intended to work like this.

Chris_McElligottPark

Nov 15, 2010 4:51 pm

administrator   ~0003658

Well, do you expect the AI to just give up when it has no direct avenue of attack? They do on the very low difficulties, but that would make gate raiding insanely invaluable. As it stands, when they can't go at you directly, they go at you via a random indirect location, which only makes sense.

keith.lamothe

Nov 15, 2010 4:53 pm

administrator   ~0003659

Yea, it's also not actually all that more difficult, it's just different, and some players actually prefer it so much that we added the cross-planet-waves that basically always does the "start in AI space and move in normally" logic regardless of whether gates are available.

But if you're not expected it, it can be tough.

keith.lamothe

Nov 15, 2010 4:53 pm

administrator   ~0003660

added the cross-planet-waves lobby option, I meant

Issue History

Date Modified Username Field Change
Nov 15, 2010 4:42 pm Toll New Issue
Nov 15, 2010 4:42 pm Toll File Added: Screenshot_2010_11_15_22_36_10.png
Nov 15, 2010 4:43 pm Chris_McElligottPark Note Added: 0003656
Nov 15, 2010 4:43 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 15, 2010 4:43 pm Chris_McElligottPark Status new => feedback
Nov 15, 2010 4:48 pm Toll Note Added: 0003657
Nov 15, 2010 4:48 pm Toll Status feedback => assigned
Nov 15, 2010 4:51 pm Chris_McElligottPark Note Added: 0003658
Nov 15, 2010 4:51 pm Chris_McElligottPark Status assigned => resolved
Nov 15, 2010 4:51 pm Chris_McElligottPark Resolution open => no change required
Nov 15, 2010 4:53 pm keith.lamothe Note Added: 0003659
Nov 15, 2010 4:53 pm keith.lamothe Note Added: 0003660
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed