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IDProjectCategoryLast Update
0001380AI War 1 / ClassicSuggestion - New Unit Ideas - CapturablesJan 3, 2011 11:45 am
ReporterShelly Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0001380: Fleet ship control relay
DescriptionIncrease fleet ship unit cap of a player specified fleet ship.
The increase should be from 10% to 33%.
30 AI progress if killed by AI.
Player should lose the bonus if it is killed.
TagsNo tags attached.
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Chris_McElligottPark

Nov 15, 2010 3:22 pm

administrator   ~0003629

Stuff that increases ship caps has been discussed and discarded before, that's a horse that got beaten very much to death in the past. ;)

Shelly

Nov 15, 2010 3:33 pm

reporter   ~0003634

Well time changes things. It's kind of hard to imagine why this should be discarded as a bad idea.

Chris_McElligottPark

Nov 15, 2010 3:36 pm

administrator   ~0003637

Yes, that's fair enough, and there's no harm in checking. But I doubt I'll ever change my mind on this one, as it's pretty key to AI War. Being able to get more of your favorite stuff is against the core design goals of the game, which is intentionally making you explore around with lots of various different things rather than just "build as much as possible of my favorite thing." Not that that's what you were suggesting, but that's what I've seen happen over and over again in other strategy games, and I don't want to even begin to go there with AI War.

Issue History

Date Modified Username Field Change
Nov 15, 2010 3:21 pm Shelly New Issue
Nov 15, 2010 3:22 pm Chris_McElligottPark Note Added: 0003629
Nov 15, 2010 3:22 pm Chris_McElligottPark Status new => resolved
Nov 15, 2010 3:22 pm Chris_McElligottPark Resolution open => won't fix
Nov 15, 2010 3:22 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Nov 15, 2010 3:33 pm Shelly Note Added: 0003634
Nov 15, 2010 3:36 pm Chris_McElligottPark Note Added: 0003637
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed