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IDProjectCategoryLast Update
0001371AI War 1 / ClassicCrash/ExceptionNov 15, 2010 1:22 pm
ReporterYmihere Assigned ToChris_McElligottPark  
Severitycrash 
Status resolvedResolutionfixed 
Product Version4.033 
Fixed in Version4.034 
Summary0001371: OSX Errors on loading a new game
DescriptionI started a game and it took an excessively long time to load and when it finally loaded the game ran at about one frame every 10-20 seconds. It didn't exactly freeze but it might as well have since the game was unplayable.
TagsNo tags attached.
Internal Weight

Activities

Ymihere

Nov 15, 2010 2:12 am

reporter  

UnhandledErrors.txt (26,445 bytes)   
11/14/2010 23:54:07 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:07 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:54:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:54:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:54:38 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:38 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:54:48 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:48 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:54:58 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:58 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:08 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:08 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:38 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:38 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:48 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:48 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:55:58 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:58 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:56:08 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:08 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:56:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


11/14/2010 23:56:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at Game.DoFullAISync () [0x00000] in <filename unknown>:0 
  at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0 
  at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (26,445 bytes)   

Ymihere

Nov 15, 2010 2:12 am

reporter  

AIErrors.txt (8,925 bytes)   
11/14/2010 23:53:58 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:54:08 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:54:19 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:54:29 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:54:40 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:54:50 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:01 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:11 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:22 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:32 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:43 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:55:54 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:56:04 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:56:15 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

11/14/2010 23:56:25 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0 
  at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0 
  at AILoop.RunAILoop () [0x00000] in <filename unknown>:0 

AIErrors.txt (8,925 bytes)   

Chris_McElligottPark

Nov 15, 2010 1:22 pm

administrator   ~0003602

This should be fixed in 4.034. Thanks!

Issue History

Date Modified Username Field Change
Nov 15, 2010 2:12 am Ymihere New Issue
Nov 15, 2010 2:12 am Ymihere File Added: UnhandledErrors.txt
Nov 15, 2010 2:12 am Ymihere File Added: AIErrors.txt
Nov 15, 2010 1:22 pm Chris_McElligottPark Note Added: 0003602
Nov 15, 2010 1:22 pm Chris_McElligottPark Status new => resolved
Nov 15, 2010 1:22 pm Chris_McElligottPark Fixed in Version => 4.034
Nov 15, 2010 1:22 pm Chris_McElligottPark Resolution open => fixed
Nov 15, 2010 1:22 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:27 am Chris_McElligottPark Category Bug - Crash or Exception => Crash/Exception