Ymihere
Nov 15, 2010 2:12 am
reporter
|
UnhandledErrors.txt (26,445 bytes)
11/14/2010 23:54:07 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:07 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:54:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:54:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:54:38 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:38 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:54:48 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:48 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:54:58 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:54:58 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:08 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:08 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:38 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:38 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:48 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:48 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:55:58 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:55:58 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:56:08 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:08 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:56:18 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:18 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
11/14/2010 23:56:28 (4.033)
-----------------------------------
UnhandledErrors-----------------------------------
11/14/2010 23:56:28 (4.033)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.Exception: System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
Stack Trace: at Game.DoFullAISync () [0x00000] in <filename unknown>:0
at GeneralParameterlessQueueItem.Execute () [0x00000] in <filename unknown>:0
at ProducerConsumerQueue.DoGeneralTasks () [0x00000] in <filename unknown>:0
at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0
|
|
Ymihere
Nov 15, 2010 2:12 am
reporter
|
AIErrors.txt (8,925 bytes)
11/14/2010 23:53:58 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:54:08 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:54:19 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:54:29 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:54:40 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:54:50 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:01 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:11 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:22 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:32 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:43 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:55:54 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:56:04 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:56:15 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
11/14/2010 23:56:25 (4.033)
-----------------------------------
AILoop Error-----------------------------------
System.ApplicationException: Timeout expired
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout, Int32 initialLockCount) [0x00000] in <filename unknown>:0
at System.Threading.ReaderWriterLock.AcquireWriterLock (Int32 millisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.AcquireAICommands (Boolean IsForWrite, Int32 MillisecondsTimeout) [0x00000] in <filename unknown>:0
at AILoop.RunAILoop () [0x00000] in <filename unknown>:0
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This should be fixed in 4.034. Thanks! |
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