View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000131 | AI War 1 / Classic | Bug - Other | Oct 3, 2010 8:25 am | Oct 4, 2010 2:12 pm | |
Reporter | Burnstreet | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 3.700 | ||||
Summary | 0000131: bottom button row has second click zone | ||||
Description | I am playing at 1600x1200 and if I click at about 1000 y -ccordinate, the menus for the bottom button row open. Also, the menus open above that position, even if I click the real buttons (they work, too). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Aha! I can confirm this. That might be what has been causing the "Low powered" menu opening when I try to select some buildings. Thanks for pinning the reason for this! I run at 1920x1080 myself so it's less prominent, but still there. |
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I mixed up x and y in my calculation. its' slightly below the middle of the screen, so 7xx y-coordinate, not 1000 also, see my profile for my PC spec if you need it |
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Attached a screenshot with the phenomenon in effect. It's a very narrow area, only over the actual buttons themselves. If you move "outside" the button menu to the right, the phenomenon disappears and you can click empty space just fine. It seems to be around 20-40 pixels or so on my screen. |
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Aww, goddamnit, my mousecursor wasn't captured by fraps. Forgot the setting >.< It's right below the left lower corner of the popup though. |
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I can confirm this... was wondering why that low power dialog shows up few times but didn't manage to pinpoint it. |
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* Fixed bug where GameButtons were acting as if they were clicked if the click point was near where they would be at the original (generally 1280x768) resolution. Also fixed the bug where context menus triggered from those buttons were showing up near the original resolution points instead of snapped to the global game button window. ** Thanks to Burnstreet for the report. |
Date Modified | Username | Field | Change |
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Oct 3, 2010 8:25 am | Burnstreet | New Issue | |
Oct 3, 2010 8:39 am | Moonshine Fox | Note Added: 0000042 | |
Oct 3, 2010 8:43 am | Burnstreet | Note Added: 0000044 | |
Oct 3, 2010 8:44 am | Burnstreet | Note Edited: 0000044 | |
Oct 3, 2010 4:17 pm | Moonshine Fox | File Added: bottom_row.jpg | |
Oct 3, 2010 4:17 pm | Moonshine Fox | Note Added: 0000087 | |
Oct 3, 2010 4:18 pm | Moonshine Fox | Note Added: 0000088 | |
Oct 4, 2010 3:25 am | orzelek | Note Added: 0000094 | |
Oct 4, 2010 9:36 am | keith.lamothe | Assigned To | => keith.lamothe |
Oct 4, 2010 9:36 am | keith.lamothe | Status | new => acknowledged |
Oct 4, 2010 11:44 am | keith.lamothe | Severity | minor => major |
Oct 4, 2010 11:44 am | keith.lamothe | Status | acknowledged => assigned |
Oct 4, 2010 2:12 pm | keith.lamothe | Note Added: 0000131 | |
Oct 4, 2010 2:12 pm | keith.lamothe | Status | assigned => resolved |
Oct 4, 2010 2:12 pm | keith.lamothe | Resolution | open => fixed |