View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0000130 | AI War 1 / Classic | Suggestion - Graphical Enhancements | Oct 3, 2010 8:02 am | Oct 4, 2010 3:45 pm | |
Reporter | Moonshine Fox | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 3.700 | ||||
Summary | 0000130: Heavy Beam Cannon beam graphic too thin | ||||
Description | Just a general suggestion. The Heavy Beam Cannon graphic appears rather thin in everything but really closely zoomed in. Previously they looked ominously badass with a wide beam, now they seem slightly wimpy. My suggestion is to broaden the beam graphically. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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On another note, I'd suggest increasing beam size for all beam-type weapons including, but not limited to: Beam Frigates and Beam Starships, as they suffer from the same issue. |
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Suggestions for future consideration will all be marked as "feedback." |
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Sigh, didn't mean to make this one marked as feedback, either. In this particular case, this is another one that I don't agree with, though. The new way of drawing the lines doesn't accomodate for this sort of thing very well without it being ludicrously incorrect-looking at closer zoom. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2010 8:02 am | Moonshine Fox | New Issue | |
Oct 3, 2010 8:49 am | Moonshine Fox | Note Added: 0000046 | |
Oct 4, 2010 3:17 pm | Chris_McElligottPark | Status | new => feedback |
Oct 4, 2010 3:17 pm | Chris_McElligottPark | Note Added: 0000143 | |
Oct 4, 2010 3:45 pm | Chris_McElligottPark | Note Added: 0000271 | |
Oct 4, 2010 3:45 pm | Chris_McElligottPark | Status | feedback => closed |
Oct 4, 2010 3:45 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 4, 2010 3:45 pm | Chris_McElligottPark | Resolution | open => won't fix |