View Issue Details

IDProjectCategoryLast Update
0001280AI War 1 / ClassicGUIJan 7, 2011 4:47 pm
ReporterLancefighter Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version4.030 
Summary0001280: Objective: Gather knowledge from: Nuked planet
DescriptionWhich, is both impossible, and yet still attempted by auto-gather scilabs... :p
TagsNo tags attached.
Internal Weight

Relationships

duplicate of 0000480 resolvedkeith.lamothe Research stations set to auto-gather research stops at planets without supply 

Activities

Malibu Stacey

Nov 12, 2010 7:47 am

reporter   ~0003265

auto-gather sci-labs also try to gather knowledge before the command station has finished building & from systems where a command station has been destroyed before it's completed building (so there is no command station). I think in both cases they get knowledge which I'm not sure should happen.

Toll

Nov 12, 2010 7:57 am

reporter   ~0003266

They should get knowledge, since the planet is no longer hostile. They can also gather knowledge from a planet where you just destroyed the AI command station but haven't started building one of your own (as long as that planet is in supply).

TechSY730

Nov 12, 2010 8:20 am

reporter   ~0003267

IIRC, a nuked planet is never in supply, regardless of whether that planet is taken or the status of any surrounding planets.

KDR_11k

Nov 12, 2010 10:38 am

reporter   ~0003270

Yeah, that's why auto-gather moving to those planets is a bad thing. They don't gather knowledge there.

Toll

Nov 12, 2010 2:31 pm

reporter   ~0003295

Right; my response was to the post just above mine. I also agree that science labs should never try to gather from planets out-of-supply, be it from a nuke or a co-processor.

Chris_McElligottPark

Jan 6, 2011 5:18 pm

administrator   ~0007602

Keith, this was an issue for a while, but I fixed something partly related to that. I don't think it fixed the whole thing, though. Can you check it out?

Toll

Jan 6, 2011 5:41 pm

reporter   ~0007616

This was fixed in one of my issues; lemme see if I can find it.

Toll

Jan 6, 2011 5:42 pm

reporter   ~0007617

Last edited: Jan 6, 2011 5:43 pm

Found it! Should be the same issue, right?

EDIT: Or this might only apply to the Objectives-tab, and as such not the actual attempts at gathering from the planet? Now I got confused :(

Toll

Jan 6, 2011 5:50 pm

reporter   ~0007621

Ah. Confirmed that a nuked planet still shows up under the objectives as gather knowledge. So even if it wasn't the original issue, there it is :) Purely informative though, as it doesn't actually have a mechanical effect anymore.

Chris_McElligottPark

Jan 6, 2011 5:51 pm

administrator   ~0007622

Excellent -- yeah, I fixed the mechanical effect, but not the objective. Thanks!

keith.lamothe

Jan 7, 2011 4:47 pm

administrator   ~0007762

Got it for 4.063, thanks :)

Issue History

Date Modified Username Field Change
Nov 11, 2010 5:28 pm Lancefighter New Issue
Nov 12, 2010 7:47 am Malibu Stacey Note Added: 0003265
Nov 12, 2010 7:57 am Toll Note Added: 0003266
Nov 12, 2010 8:20 am TechSY730 Note Added: 0003267
Nov 12, 2010 10:38 am KDR_11k Note Added: 0003270
Nov 12, 2010 2:31 pm Toll Note Added: 0003295
Jan 6, 2011 5:18 pm Chris_McElligottPark Note Added: 0007602
Jan 6, 2011 5:18 pm Chris_McElligottPark Assigned To => keith.lamothe
Jan 6, 2011 5:18 pm Chris_McElligottPark Status new => confirmed
Jan 6, 2011 5:41 pm Toll Note Added: 0007616
Jan 6, 2011 5:41 pm Toll Relationship added duplicate of 0000480
Jan 6, 2011 5:42 pm Toll Note Added: 0007617
Jan 6, 2011 5:43 pm Toll Note Edited: 0007617
Jan 6, 2011 5:50 pm Toll Note Added: 0007621
Jan 6, 2011 5:51 pm Chris_McElligottPark Note Added: 0007622
Jan 7, 2011 4:47 pm keith.lamothe Note Added: 0007762
Jan 7, 2011 4:47 pm keith.lamothe Status confirmed => resolved
Jan 7, 2011 4:47 pm keith.lamothe Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI