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auto-gather sci-labs also try to gather knowledge before the command station has finished building & from systems where a command station has been destroyed before it's completed building (so there is no command station). I think in both cases they get knowledge which I'm not sure should happen. |
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They should get knowledge, since the planet is no longer hostile. They can also gather knowledge from a planet where you just destroyed the AI command station but haven't started building one of your own (as long as that planet is in supply). |
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IIRC, a nuked planet is never in supply, regardless of whether that planet is taken or the status of any surrounding planets. |
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Yeah, that's why auto-gather moving to those planets is a bad thing. They don't gather knowledge there. |
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Right; my response was to the post just above mine. I also agree that science labs should never try to gather from planets out-of-supply, be it from a nuke or a co-processor. |
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Keith, this was an issue for a while, but I fixed something partly related to that. I don't think it fixed the whole thing, though. Can you check it out? |
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This was fixed in one of my issues; lemme see if I can find it. |
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Toll
Jan 6, 2011 5:42 pm
reporter
~0007617
Last edited: Jan 6, 2011 5:43 pm
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Found it! Should be the same issue, right?
EDIT: Or this might only apply to the Objectives-tab, and as such not the actual attempts at gathering from the planet? Now I got confused :(
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Ah. Confirmed that a nuked planet still shows up under the objectives as gather knowledge. So even if it wasn't the original issue, there it is :) Purely informative though, as it doesn't actually have a mechanical effect anymore. |
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Excellent -- yeah, I fixed the mechanical effect, but not the objective. Thanks! |
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Got it for 4.063, thanks :) |
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