View Issue Details

IDProjectCategoryLast Update
0012594Bionic DuesBug - GameplaySep 20, 2013 11:26 am
ReporterMisery Assigned ToChris_McElligottPark  
Severitymajor 
Status resolvedResolutionfixed 
Product Version0.917 - Please Still Keep An Eye Out 
Fixed in Version0.918 - Better, But Please Keep Watch 
Summary0012594: Sensors not working correctly
DescriptionEasy to see this one with the Science Exo who has an extreme sensor range right now; the actual execution of it has the range going out a short distance into various corridors and then just stopping at a random point. Getting closer to the edge of the range wont cause it to move forward at first, and then randomly it'll just pop and move out 10 spaces or so, and then it wont go further again. Very weird.
TagsNo tags attached.
Internal WeightGame Crash

Activities

Chris_McElligottPark

Sep 20, 2013 10:52 am

administrator   ~0033896

I've not been able to duplicate this. Do you have a save for it?

Admittedly I've already fixed some things in .918 that may have fixed this, so that might be why I'm not seeing it.

Chris_McElligottPark

Sep 20, 2013 11:26 am

administrator   ~0033904

I couldn't find exactly that, but I did find some other stuff that I think will resolve your thing. Thanks!

* Fixed an issue in the previous version where sensors would go up to a door but not onto the door itself.

* Fixed a number of other oddities with sensor scanning in the prior version.

Issue History

Date Modified Username Field Change
Sep 20, 2013 1:22 am Misery New Issue
Sep 20, 2013 10:52 am Chris_McElligottPark Note Added: 0033896
Sep 20, 2013 10:52 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 20, 2013 10:52 am Chris_McElligottPark Status new => feedback
Sep 20, 2013 10:53 am Chris_McElligottPark Internal Weight => Game Crash
Sep 20, 2013 11:26 am Chris_McElligottPark Note Added: 0033904
Sep 20, 2013 11:26 am Chris_McElligottPark Status feedback => resolved
Sep 20, 2013 11:26 am Chris_McElligottPark Fixed in Version => 0.918 - Better, But Please Keep Watch
Sep 20, 2013 11:26 am Chris_McElligottPark Resolution open => fixed