View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001247 | AI War 1 / Classic | Suggestion - Balance Tweaks | Nov 10, 2010 1:27 pm | Dec 8, 2010 4:49 pm | |
Reporter | Toll | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.030 | ||||
Summary | 0001247: Make carriers targettable by bomber starships | ||||
Description | The summary says it all, really. Carriers are, after all, big enough to carry 200-1200 units in them, so they should be big enough to target. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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With the recent change to AI carriers with regards to orbital mass drivers, perhaps this could get a small bump as well? |
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Or heck, even solved. |
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Yea, I should have marked this one too, just didn't remember it was here. |
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I would classify this as undersireable behaviour from a human standpoint mechanically. It may also tend to make carriers not really do much since there are only a few targets siege/bomber starships target and thus the CPU savings will be reduced when they pop open with lots of ships still active. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 10, 2010 1:27 pm | Toll | New Issue | |
Dec 8, 2010 4:17 pm | Toll | Note Added: 0005669 | |
Dec 8, 2010 4:18 pm | Toll | Note Added: 0005670 | |
Dec 8, 2010 4:44 pm | keith.lamothe | Note Added: 0005676 | |
Dec 8, 2010 4:44 pm | keith.lamothe | Status | new => resolved |
Dec 8, 2010 4:44 pm | keith.lamothe | Resolution | open => fixed |
Dec 8, 2010 4:44 pm | keith.lamothe | Assigned To | => keith.lamothe |
Dec 8, 2010 4:49 pm | Suzera | Note Added: 0005679 |