View Issue Details

IDProjectCategoryLast Update
0012192Bionic Dues[All Projects] Bug - GameplaySep 13, 2013 5:15 pm
ReporterHistidineAssigned To 
Severityminor 
Status closedResolutionopen 
Product Version0.903 
Fixed in Version 
Summary0012192: Coolant tank/power amplifier module bonuses stop increasing after a certain level
DescriptionI have a purple Mk 25 coolant tank with the following bonuses:
-Reactor: +45% power generation
-Shields: +424 max health
-Propulsion: +12 stealth actions
-Computer: +8 sensor range
-Weapon: +52% attack power
-Other rare item bonuses

I also have an orange Mk 34 coolant tank. However, aside from the rare item bonuses, the only advantage it has over the Mk 25 coolant is the reactor power generation bonus (52% instead of 45%).

In fact, I have a purple Mk 11 (eleven!) coolant tank that has the same shield, propulsion and computer bonuses as the other two.
TagsNo tags attached.
Internal WeightNew

Activities

Histidine

Sep 10, 2013 1:00 am

reporter   ~0033396

It seems low-level coolant tank/power amplifier bonuses are too high in general. Said purple Mk 11 coolant tank gives a shield strength bonus more than twice as big as that from a green Mk 33 emitter matrix (although the matrix also gives a sensor range bonus).

Histidine

Sep 10, 2013 1:41 am

reporter   ~0033397

Mmph, at a guess, this is an issue with item stats from old saves.

tigersfan

Sep 13, 2013 5:15 pm

reporter   ~0033672

If this is an issue from old saves, there's unfortunately not enough reason to look into fixing this right now. Sorry.

Issue History

Date Modified Username Field Change
Sep 9, 2013 10:10 am Histidine New Issue
Sep 9, 2013 10:11 am Histidine Description Updated View Revisions
Sep 9, 2013 10:12 am Histidine Description Updated View Revisions
Sep 10, 2013 1:00 am Histidine Note Added: 0033396
Sep 10, 2013 1:41 am Histidine Note Added: 0033397
Sep 13, 2013 5:15 pm tigersfan Internal Weight => New
Sep 13, 2013 5:15 pm tigersfan Note Added: 0033672
Sep 13, 2013 5:15 pm tigersfan Status new => closed