Nimring
Aug 31, 2013 10:20 am
reporter
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UnhandledErrors.txt (1,418 bytes)
8/31/2013 6:02:55 PM (2.001) Mem: 110,137,344 Mode: SinglePlayerOrMultiplayerHost Plat:WindowsPlayer
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FixedUpdate: System.NullReferenceException: Object reference not set to an instance of an object
at ActionReplay.AutoHealUnit (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
Stack Trace: at ActionReplay.AutoHealUnit (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
at ActionReplay.Execute (Boolean IsForAI, Boolean ExecuteImmediately) [0x00000] in <filename unknown>:0
at World.ContinuePlayBackOfCurrentActionReplayEntity () [0x00000] in <filename unknown>:0
at Game.ProcessSimStep () [0x00000] in <filename unknown>:0
at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0
at Game.RunFrame () [0x00000] in <filename unknown>:0
at MainCameraLogic.MainUpdateLogic () [0x00000] in <filename unknown>:0
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