View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001212 | AI War 1 / Classic | Suggestion - New Unit Ideas - Economic and Utility Units | Nov 9, 2010 4:44 pm | Jan 3, 2011 11:45 am | |
Reporter | LintMan | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Summary | 0001212: "Candy tech" suggestion - energy manager | ||||
Description | Suggestion: low cost tech that will automate the activation/deactivation of unneeded energy reactors to save on their resource cost when not needed - deactivating less efficient reactors first. Or alternately, this tech could provide a buildable structure that would manage some/all powerable items on that planet - powering them down when not used. (ie: space dock is powered off when not constructing, etc). | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Automatic energy management has been discussed at length in the forums, and there's actually another topic on that here -- short version is that I'm not for it. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 9, 2010 4:44 pm | LintMan | New Issue | |
Nov 9, 2010 4:46 pm | Chris_McElligottPark | Note Added: 0003100 | |
Nov 9, 2010 4:46 pm | Chris_McElligottPark | Status | new => resolved |
Nov 9, 2010 4:46 pm | Chris_McElligottPark | Resolution | open => won't fix |
Nov 9, 2010 4:46 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |