View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001206 | AI War 1 / Classic | Bug - Other | Nov 9, 2010 9:10 am | Jan 3, 2011 11:45 am | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 4.030 | ||||
Summary | 0001206: When the AI is attacked by a minor faction, the ships don't get released from low-power. | ||||
Description | I've currently got a blob of about 250 ships being fired upon by six Dyson Gatlings, and all of the ships are in low-power mode. Even when hit they don't wake up as they normally do when I fire on them; they just sit there and get slaughtered (or would, if it weren't for the repair bug). If you need a savegame, have a look at 0001205. It's the same location as that bug. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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This is by design. Otherwise, they wind up generating a lot of threat that trickles over to the human players, often causing mark IV or higher attacks on the player homeworlds a few minutes into the game from the devourer or similar. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 9, 2010 9:10 am | Toll | New Issue | |
Nov 9, 2010 9:13 am | Chris_McElligottPark | Note Added: 0003058 | |
Nov 9, 2010 9:13 am | Chris_McElligottPark | Status | new => resolved |
Nov 9, 2010 9:13 am | Chris_McElligottPark | Resolution | open => not fixable |
Nov 9, 2010 9:13 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |