View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0001164 | AI War 1 / Classic | Suggestion - Balance Tweaks | Nov 6, 2010 6:12 pm | Jan 3, 2011 11:45 am | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 4.028 | ||||
Summary | 0001164: Make AI Eyes only react to ships that aren't cloaked | ||||
Description | If you send in cloaked units against the AI Eye, it starts generating ships to match that count, even though it can't see them. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
|
If it reacts to units in transports as well. I would like it to turn a blind eye to (invisible (cloaked or in transports) units |
|
This is interesting......... and makes farming them slightly easier. cloaked transport full full of 200 somethings (doesnt matter), so their waves always go straight through the wh.. into a waiting turret/parasite blob. |
|
The AI is aware of how many cloaked ships are on a planet, same as you are when the AI is in your territory -- reacting to those is quite valid. |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 6, 2010 6:12 pm | Toll | New Issue | |
Nov 7, 2010 1:07 am | Winter Born | Note Added: 0002867 | |
Nov 7, 2010 1:16 am | Lancefighter | Note Added: 0002868 | |
Nov 8, 2010 8:29 am | Chris_McElligottPark | Note Added: 0002900 | |
Nov 8, 2010 8:29 am | Chris_McElligottPark | Status | new => resolved |
Nov 8, 2010 8:29 am | Chris_McElligottPark | Resolution | open => won't fix |
Nov 8, 2010 8:29 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |