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IDProjectCategoryLast Update
0000116AI War 1 / ClassicSuggestion - New Unit Ideas - StarshipsOct 4, 2010 3:54 pm
ReporterMoonshine Fox Assigned To 
Severityfeature 
Status consideringResolutionopen 
Product Version3.700 
Summary0000116: Siege Starship
DescriptionSiege Starship
Damage: 100
Range: 15,000(Laser Turrets) 4,000(Interceptors)
Health: 10,00,000
Reload: 1.0s
Sheilds: 1000
Special: (all the stuff that starships are imune too), Automaticaly builds Interceptors, Releases Interceptors when enemies reach 4,000 range. Stores up to 50 Interceptors, Fires through shields

Interceptor
Damage: 10
Range: 1,000
Health: 3,000
Reload 1.0s
Special: Mine Avoidance, when health is low they return to the siege ship to make repairs.

The purpose is to blockade enemy wormholes, even deep within enemy space. This prevents circulation of ai units from special forces guard post and alarm posts too. It should have the ability to counteract sniper shots. And should be able to repair all damaged interceptors in docking bay


Originally by: raptor331
http://www.arcengames.com/forums/index.php/topic,2847.0.html
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Chris_McElligottPark

Oct 4, 2010 3:23 pm

administrator   ~0000220

Suggestions for future consideration will all be marked as "feedback."

Issue History

Date Modified Username Field Change
Oct 3, 2010 5:55 am Moonshine Fox New Issue
Oct 4, 2010 3:23 pm Chris_McElligottPark Status new => feedback
Oct 4, 2010 3:23 pm Chris_McElligottPark Note Added: 0000220
Oct 4, 2010 3:54 pm Chris_McElligottPark Status feedback => considering