View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000116 | AI War 1 / Classic | Suggestion - New Unit Ideas - Starships | Oct 3, 2010 5:55 am | Oct 4, 2010 3:54 pm | |
Reporter | Moonshine Fox | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 3.700 | ||||
Summary | 0000116: Siege Starship | ||||
Description | Siege Starship Damage: 100 Range: 15,000(Laser Turrets) 4,000(Interceptors) Health: 10,00,000 Reload: 1.0s Sheilds: 1000 Special: (all the stuff that starships are imune too), Automaticaly builds Interceptors, Releases Interceptors when enemies reach 4,000 range. Stores up to 50 Interceptors, Fires through shields Interceptor Damage: 10 Range: 1,000 Health: 3,000 Reload 1.0s Special: Mine Avoidance, when health is low they return to the siege ship to make repairs. The purpose is to blockade enemy wormholes, even deep within enemy space. This prevents circulation of ai units from special forces guard post and alarm posts too. It should have the ability to counteract sniper shots. And should be able to repair all damaged interceptors in docking bay Originally by: raptor331 http://www.arcengames.com/forums/index.php/topic,2847.0.html | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2010 5:55 am | Moonshine Fox | New Issue | |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Status | new => feedback |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Note Added: 0000220 | |
Oct 4, 2010 3:54 pm | Chris_McElligottPark | Status | feedback => considering |