View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000113 | AI War 1 / Classic | Suggestion - New Unit Ideas - Starships | Oct 3, 2010 5:51 am | Oct 4, 2010 3:54 pm | |
Reporter | Moonshine Fox | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 3.700 | ||||
Summary | 0000113: Ironclad Starship | ||||
Description | Core concept: Ironclads (Monitors?) are improbably well shielded with a good number of hit points, but have no attack of their own. They are entirely reliant on relatively weak modules for dealing damage. The strong defence is balanced by the tendency to lose its weaponry when under serious fire. That might not be enough to make a distinct starship, soo Possible features *Ironclads take reduced (though still significant) damage from anti-starship weapons like Mass Drivers, Fortresses, and Dreadnought bombs. *Ironclads can transport a small number of units *Ironclads = Carrier Starships *Ironclads can mount shield booster modules / have shield boosters built in *Ironclads have a melee attack / can mount a Cow-Catcher module Originally by: TheDeadlyShoe http://www.arcengames.com/forums/index.php/topic,3915.0.html | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2010 5:51 am | Moonshine Fox | New Issue | |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Status | new => feedback |
Oct 4, 2010 3:23 pm | Chris_McElligottPark | Note Added: 0000223 | |
Oct 4, 2010 3:54 pm | Chris_McElligottPark | Status | feedback => considering |