View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001105 | AI War 1 / Classic | Suggestion - AI Behavior And Tactics | Nov 5, 2010 10:34 am | Jan 3, 2011 11:45 am | |
Reporter | mr_lolz | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0001105: Tractor Gaurdians chance of Ether Jet behavior (ie, fleeing into AI systems with tractored ships) | ||||
Description | Give Tractor gaurdians the chance of behaving like ether jets & fleeing to other AI systems when they have tractored the maximum number of units. This would be much more damaging than normal ether jets because many units can be dragged away at once | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I like it. If needed, this behavior could be tied to the difficulty level of the AI. Alternatively it could also be a new "Ether Jet Guardian." |
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they do already? |
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Do they? I've yet to see one so I won't know personally. |
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They do that already... annoying buggers :D |
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Yeah, I've seen them do that too -- basically any mobile unit with tractor beams will do that, if I recall. I was surprised when they were doing it when I was playing once, so I remember it rather vividly, heh. ;) |
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I tried to do this with the black widow golem, but it died instead D: (it popped in, stole, popped out fine... then died on my side inside my turretball >.< ) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 5, 2010 10:34 am | mr_lolz | New Issue | |
Nov 12, 2010 4:32 pm | wyvern83 | Note Added: 0003307 | |
Nov 12, 2010 5:47 pm | Lancefighter | Note Added: 0003309 | |
Nov 12, 2010 7:16 pm | wyvern83 | Note Added: 0003319 | |
Nov 12, 2010 9:02 pm | orzelek | Note Added: 0003322 | |
Nov 12, 2010 9:04 pm | Chris_McElligottPark | Note Added: 0003323 | |
Nov 12, 2010 9:04 pm | Chris_McElligottPark | Status | new => resolved |
Nov 12, 2010 9:04 pm | Chris_McElligottPark | Resolution | open => no change required |
Nov 12, 2010 9:04 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 12, 2010 9:09 pm | Lancefighter | Note Added: 0003324 | |
Jan 3, 2011 11:45 am | Chris_McElligottPark | Status | resolved => closed |