View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010859 | Shattered Haven | Suggestion | Mar 9, 2013 9:53 am | Mar 9, 2013 1:26 pm | |
Reporter | Penumbra | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Summary | 0010859: Roofs come off from a bit farther away | ||||
Description | I have been attacked so many times while just entering a building. I totally understand when I just open a door, but at least then there was the width of the door to use a buffer to avoid whatever might be charging out the door at me. When it is just open, I have almost no chance to see what I need to be avoiding. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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If you stand in a doorway, you should always be able to see what is inside without actually having to go further in to the building where you would be attacked. I just tested this to make sure, and it was working. If there are cases where this is not working, it's likely a level editing issue because we have to manually define the roof behavior per level. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 9, 2013 9:53 am | Penumbra | New Issue | |
Mar 9, 2013 1:26 pm | Chris_McElligottPark | Internal Weight | => New |
Mar 9, 2013 1:26 pm | Chris_McElligottPark | Note Added: 0031041 | |
Mar 9, 2013 1:26 pm | Chris_McElligottPark | Status | new => closed |
Mar 9, 2013 1:26 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Mar 9, 2013 1:26 pm | Chris_McElligottPark | Resolution | open => no change required |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |