View Issue Details

IDProjectCategoryLast Update
0010688Valley 2Bug - GameplayFeb 13, 2013 2:12 pm
ReporterNargasse Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.807 
Summary0010688: Fusilade spell did'nt fire in cone when firing at angle
DescriptionWhen you angle shot with a Fussilade spell, the spell fire in line first before going wild. This make this type of spell very strong for close angle shot
TagsNo tags attached.
Internal WeightFix Before Major Release

Activities

Nargasse

Feb 12, 2013 12:01 pm

reporter  

Chris_McElligottPark

Feb 13, 2013 2:12 pm

administrator   ~0030738

Thanks!

* Fixed a really longstanding issue with the acceleration of spells and flying monsters at angles, that had a number of side effects. Among these were things like the fusillade spells becoming more accurate if fired at an angle!


Though, please note this is a Valley 2 bug, not Valley 1. :)

Issue History

Date Modified Username Field Change
Feb 12, 2013 12:01 pm Nargasse New Issue
Feb 12, 2013 12:01 pm Nargasse File Added: Screenshot_2013_02_12_17_59_53.png
Feb 12, 2013 1:55 pm tigersfan Internal Weight => Fix Before Major Release
Feb 12, 2013 1:55 pm tigersfan Assigned To => Chris_McElligottPark
Feb 12, 2013 1:55 pm tigersfan Status new => assigned
Feb 13, 2013 2:12 pm Chris_McElligottPark Note Added: 0030738
Feb 13, 2013 2:12 pm Chris_McElligottPark Status assigned => resolved
Feb 13, 2013 2:12 pm Chris_McElligottPark Resolution open => fixed
Feb 13, 2013 2:12 pm Chris_McElligottPark Project Valley 1 => Valley 2
Feb 13, 2013 2:12 pm Chris_McElligottPark Fixed in Version => 0.807