View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010688 | Valley 2 | Bug - Gameplay | Feb 12, 2013 12:01 pm | Feb 13, 2013 2:12 pm | |
Reporter | Nargasse | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.807 | ||||
Summary | 0010688: Fusilade spell did'nt fire in cone when firing at angle | ||||
Description | When you angle shot with a Fussilade spell, the spell fire in line first before going wild. This make this type of spell very strong for close angle shot | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
|
|
|
Thanks! * Fixed a really longstanding issue with the acceleration of spells and flying monsters at angles, that had a number of side effects. Among these were things like the fusillade spells becoming more accurate if fired at an angle! Though, please note this is a Valley 2 bug, not Valley 1. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 12, 2013 12:01 pm | Nargasse | New Issue | |
Feb 12, 2013 12:01 pm | Nargasse | File Added: Screenshot_2013_02_12_17_59_53.png | |
Feb 12, 2013 1:55 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Feb 12, 2013 1:55 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 12, 2013 1:55 pm | tigersfan | Status | new => assigned |
Feb 13, 2013 2:12 pm | Chris_McElligottPark | Note Added: 0030738 | |
Feb 13, 2013 2:12 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 13, 2013 2:12 pm | Chris_McElligottPark | Resolution | open => fixed |
Feb 13, 2013 2:12 pm | Chris_McElligottPark | Project | Valley 1 => Valley 2 |
Feb 13, 2013 2:12 pm | Chris_McElligottPark | Fixed in Version | => 0.807 |