View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0010606 | Valley 2 | Bug - Gameplay | Feb 5, 2013 8:53 pm | Feb 13, 2013 8:43 pm | |
Reporter | madcow | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.727 | ||||
Fixed in Version | 0.807 | ||||
Summary | 0010606: Waterpunch is too low | ||||
Description | When using water punch, the attack height seems to be too low. The default standing waterpunch is on level with other spells duck + attack height. While ducking and using water punch, the attack is on the floor. Funny enough, if you stand on an incline and use waterpunch, the height is different from standing on a flat region, and seems more in line with where it should be. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Is this still an issue in .800? |
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Yes it is. It looks like the water punch is coming out of the character's knee. I can attach a screenshot if needed. |
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Melee spells are completely reworked in .807, fixing this incidentally. |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 5, 2013 8:53 pm | madcow | New Issue | |
Feb 8, 2013 10:04 am | tigersfan | Internal Weight | => New |
Feb 8, 2013 10:04 am | tigersfan | Note Added: 0030581 | |
Feb 8, 2013 10:04 am | tigersfan | Status | new => feedback |
Feb 8, 2013 8:27 pm | madcow | Note Added: 0030611 | |
Feb 8, 2013 8:27 pm | madcow | Status | feedback => new |
Feb 8, 2013 8:28 pm | madcow | Note Edited: 0030611 | |
Feb 11, 2013 8:31 am | tigersfan | Assigned To | => Chris_McElligottPark |
Feb 11, 2013 8:31 am | tigersfan | Status | new => assigned |
Feb 13, 2013 8:43 pm | Chris_McElligottPark | Note Added: 0030754 | |
Feb 13, 2013 8:43 pm | Chris_McElligottPark | Status | assigned => resolved |
Feb 13, 2013 8:43 pm | Chris_McElligottPark | Fixed in Version | => 0.807 |
Feb 13, 2013 8:43 pm | Chris_McElligottPark | Resolution | open => fixed |