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IDProjectCategoryLast Update
0010572Shattered HavenGraphical BugFeb 3, 2013 11:44 am
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0010572: Do Grays randomly choose their graphical style?
DescriptionBack at that Woodcutter's House, I laughed quietly when a very male Recent Dead (wearing red) was charging me, even though the sign described him as female. I updated the sign's text at that time, but now I'm wondering if I should change from "he" to "it"...

You see, while testing the Magma Vessel, the last screen had two "nuns" scrambling after me. But in the editor, only one of them is a nun.

This might explain why you thought I was talking about a different Seeker in the Ghost Town level.

Are there any intentional, random inconsistencies in how Grays look?
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Chris_McElligottPark

Feb 3, 2013 11:43 am

administrator   ~0030489

Those are from levels that have not been saved in the new version of the game yet. The logical process is this:

1. In the old version of the game (the Alden Ridge version), there were 8+ types of most grays rather than 2.
2. On loading such a level (in the editor or otherwise) the game now chooses randomly between the 2 it has when it used one of the 6+ that no longer exist in the new version.
3. Once a level has been saved in the existing version of the game, it keeps what you specified (or what was randomly selected).

Issue History

Date Modified Username Field Change
Feb 3, 2013 10:43 am GameMaker24 New Issue
Feb 3, 2013 10:43 am GameMaker24 Status new => assigned
Feb 3, 2013 10:43 am GameMaker24 Assigned To => Chris_McElligottPark
Feb 3, 2013 11:44 am Chris_McElligottPark Note Added: 0030489
Feb 3, 2013 11:44 am Chris_McElligottPark Status assigned => resolved
Feb 3, 2013 11:44 am Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Bug - Graphical Issue => Graphical Bug