View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001032 | AI War 1 / Classic | Balance Issue | Nov 2, 2010 10:24 pm | Dec 4, 2010 1:32 am | |
Reporter | Lancefighter | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.024 | ||||
Fixed in Version | 4.045 | ||||
Summary | 0001032: 'home cores' now lower hp than homes | ||||
Description | although ill grant you it rarely happens that after a home is lost another one is lost, they used to have slightly more hp then base home station iirc | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Poor guys, you just can't win can you? Make one thing tougher and more balanced, and something else gets made unbalanced or inconsistent. |
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rofl I have no care if homes have 1 or 10 million hp. As long as they are blade immune so i can protect them with forcefields. (oh, and raid immune -.- ) but for consistencies sake.. |
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Heh. I've made these immune to blade attacks now, but I think I'll leave their health as-is. As an exploded-out control pod from the main ship, I think it makes sense that these have lower health. But the blade immunity will be nice. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 2, 2010 10:24 pm | Lancefighter | New Issue | |
Nov 2, 2010 10:42 pm | TechSY730 | Note Added: 0002580 | |
Nov 2, 2010 10:54 pm | Lancefighter | Note Added: 0002585 | |
Dec 4, 2010 1:32 am | Chris_McElligottPark | Note Added: 0005152 | |
Dec 4, 2010 1:32 am | Chris_McElligottPark | Status | new => resolved |
Dec 4, 2010 1:32 am | Chris_McElligottPark | Fixed in Version | => 4.045 |
Dec 4, 2010 1:32 am | Chris_McElligottPark | Resolution | open => fixed |
Dec 4, 2010 1:32 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |