View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0001022 | AI War 1 / Classic | Suggestion - Balance Tweaks | Nov 2, 2010 5:16 pm | Nov 2, 2010 5:23 pm | |
Reporter | orzelek | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 4.023 | ||||
Fixed in Version | 4.024 | ||||
Summary | 0001022: Make fortresses repairable | ||||
Description | Currently fortress has only it's own regen for healing. This means that damaged fortress will be damaged for significant amount of time and it's better to simply scrap it and rebuild again. Fortresses require 2 hours to repair completely currently which is really long. Alternatively please make their regen to look like they actually want to repair itself not only trying to. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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Beat you to it: http://arcengames.com/mediawiki/index.php?title=AI_War_-_Current_Post-4.000_Beta#Prerelease_4.024 :) |
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Yeah... with the small addition of 10x as hard ones for AI to torment us with :P |
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Hehe. Well, people commented on them being too weak to be interesting, so... now they're more interesting again. :p |
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 2, 2010 5:16 pm | orzelek | New Issue | |
Nov 2, 2010 5:20 pm | Chris_McElligottPark | Note Added: 0002556 | |
Nov 2, 2010 5:20 pm | Chris_McElligottPark | Status | new => resolved |
Nov 2, 2010 5:20 pm | Chris_McElligottPark | Fixed in Version | => 4.024 |
Nov 2, 2010 5:20 pm | Chris_McElligottPark | Resolution | open => fixed |
Nov 2, 2010 5:20 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Nov 2, 2010 5:22 pm | orzelek | Note Added: 0002557 | |
Nov 2, 2010 5:23 pm | Chris_McElligottPark | Note Added: 0002558 |